98-046 Student Taught Courses (StuCo): Introduction to Stardew Valley Strategy
3 units, Carnegie Mellon University
Students will work with a team of four to advance through a year of Stardew Valley gameplay. Gameplay progression wil be structured week by week to be accompanied by lessons on gameplay mechanics, early and late game strategy, as well as general guidance. Students will advance through around 2 weeks of ingame time per real time week, as well as be asked to create a strategy plan, which they will present to the class twice throughout the semester. At the end of the semester, teams will be awarded based on different aspects of gameplay as well as additional wild card achievements. The goal of the class is to introduce new players to the world of Stardew Valley, and help distill the vast amount of possible strategy and mechanics into digestible bits of information to optimize enjoyment for the student for the duration of the class, and beyond.
Prerequisites: none listed
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