62-275 Fundamentals of Computational Design
9 units, Carnegie Mellon University
As analog mechanisms as metaphors as bodily extensions or prosthetics as material systems as building envelopes as partners or slaves of humans. This course takes computers outside the box and outs a journey of discovery revealing computation as the connective tissue encompassing multiple facets of architectural practice and experience. Addressing conceptual and practical aspects of the relationship between computation and design, the course explores the fundamentals of generative and rulebased systems for designing and making, simulation, and responsiveness, along with basic approaches to creative data processing, representation, and realization. The course offers a holistic view of computation, exploring the different roles computing plays in the design of our built environment. Organized in twoweek modules, the course explores six themes, each combining historical insight, architectural examples, and handson design exploration.
Prerequisites: 48-100
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