60-429 Advanced CP/ETB: Digital Worlds: Making and Performing in Digital Contexts
10 units, Carnegie Mellon University
In this class students will look at digital spaces including social media, chatrooms, online galleries, phone applications, YouTube, 3D renderings, massively multi player online games, and more to produce works that respond to the specificity of these terrains. There is a rich history of site specificity and contextual practice in the physical world this class will consider parallels in computerbased environments. In addition to theory and research components, students will develop a variety of technological skills in video production, webcasting, audio editing, gif animation, 3D modeling, and more in this course.
Prerequisites: 60-110
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