60-426 Advanced ETB: 2D Animation
10 units, Carnegie Mellon University
2D Animation is an introduction to animation concepts, processes, and techniques through handson studio practice. Coursework emphasizes creative content production, experimentation, critical thinking, and collaboration. Pioneering works of historical avantgarde animation inform a series of openended project prompts, drawing reference to a wide spectrum of animation practice. Historical and theoretical examples guide coursework and class discussion. Through screenings, practical tutorials, readings and discussions, this class will explore contemporary currents in animation and character design, and expose students to a variety of conceptual, methodological, and technical resources. Upon successful completion of this course, students will have practical and theoretical understanding of animation principles and craft. Students will be able to effectively communicate ideas through animate movingimage and strategically deploy animation methodologies to achieve expressive and communicative results. Students will possess proficiency in the techniques of twodimensional animation and demonstrate competency in producing animation with a variety of tools, including photography and software. Students will be able to evaluate, critique, and situate their works in the context of new media art and in relation to popular culture.
Prerequisites: none listed
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