60-419 Advanced ETB: Game Studio
10 units, Carnegie Mellon University
Advanced Game Studio is an intensive, project-driven course centered on the development of a sustained, individual game work. Students pursue self-directed projects that integrate experimental design, critical inquiry, and technical execution, treating game-making as a mature artistic practice. The course supports advanced exploration of systems, interaction, narrative, aesthetics, and player experience, with attention to how games operate within broader cultural, political, and historical contexts. Through iterative development, critique, and research-informed discussion, students refine both their design processes and conceptual frameworks. Emphasis is placed on articulating intent, responding to feedback, and situating work within contemporary game, art, and media discourse. By the end of the course, students will have produced a substantial playable project and a critical articulation of its formal, theoretical, and cultural stakes.
Prerequisites: none listed
Offered: Spring 2027, Fall 2026
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