60-413 Advanced ETB: Real-Time Animation
10 units, Carnegie Mellon University
An exploratory studio that considers improvisational strategies for making animation within realtime computer graphics frameworks. Advancements in virtual production, realtime computer graphics engines, and visual programming tools for AV synthesis provide open frameworks for the exploration of animation in spatial and interactive contexts. Studio work will explore realtime animation in a variety of contexts, including screenbased interaction, sitespecific installation, and spatial immersion. Conceptual frameworks drawn from the histories of animation, video art and Expanded Cinema, and immersive media design will inform collaborative group work and class discussion. Students without the prerequisite may register by instructor permission.
Prerequisites: 60-210 or 60-110
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