60-237 Intermediate Studio: Electronic Sculpture
10 units, Carnegie Mellon University
Electronic Sculpture is an intermediate sculpture course that explores the concepts, techniques, and tools behind making interactive, responsive, or kinetic art works using physical computing and basic robotics. This studio course introduces students to building circuits, programming with Arduino, and integrating human-computer and human-object interaction into sculptures and installations. Students will do technical assignments and self-driven projects based on research they find personally interesting. Research, experiments, and projects will prompt consideration of relationships between the digital and the physical realm; as well as the relationships between objects, bodies, technologies, spaces, cultures, and societies.
Prerequisites: none listed
Offered: Spring 2027, Fall 2025
Courseweave needs JavaScript to show sections, workloads and planning tools.