60-134 3D Media Studio II
5 units, Carnegie Mellon University
An introduction to threedimensional form and fabrication processes. Various methods are explored through projects covering a broad range of sculptural concerns. Each section of 3D Media Studio II has a different topic Mixed Media MiniInstallation Students will explore processes, methods, and techniques associated with combining a wide range of materials including new, raw, or experimental materials found, reused, or recycled objects or possibly natural organic materials. Students will produce meaningful, mixedmedia sculptural work that explore material relationships, process, and site specificity. Students are expected to learn a variety of skills and vocabulary related to mixed media sculpture, assemblage, installation and site work. Physical Computing Students will create physical kinetic sculptures and interactive media. This introductory course will cover the foundations of electrical circuits, sensors, actuations such as light and motor movement, as well as introduce creative coding, focusing on art as the end product. Well discuss concepts and topics ranging from how physical computing is currently used in the art world to how we can make our current digitally dominated lives a little more physical. Clay Sculpture An introduction to threedimensional form in clay, with access to our ceramics facility and kiln firings. Skills covered include hand building, sketching and modeling for larger fireable clay forms, throwing on the wheel, and basic glazing techniques. Discussions will include contemporary artists working in ceramics, as well as historical examples, and various approaches and techniques for working in clay. Multiples Moldmaking and Casting Students will explore basic mold making and casting techniques, understanding safety protocols and best practices using a variety of materials and processes, learning how to create reproductions and multiples from forms and surfaces.
Prerequisites: none listed
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