53-788 Introduction to Maya
12 units, Carnegie Mellon University
This is an introductory class for Autodesk's Maya 2026 software. Students will master the complex interface and tool-set of Maya. Prior experience with 3D modeling/animation is not required. Introduction to Maya will concentrate primarily on the proficiency of use for the application itself, and secondarily on the sharpening of personal skill sets such as modeling and animating. There will be in-depth discussion of the basic methodologies used in all leading 3D modeling packages for a better understanding of how Maya and other 3D applications work internally. Students will be assigned small-scope projects in modeling, animating, texturing and rigging. Most techniques discussed will be geared towards current video game industry use. There will be a brief discussion of the evolution of genAI tools related to 3d modeling and animation, and how they could be used, but will not be part of any of the coursework.
Prerequisites: none listed
Offered: Spring 2027, Spring 2026
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