53-604 Production and Leadership
12 units, Carnegie Mellon University
Leadership Production is a course is designed to recreate the experience in creative production you might receive over the first 6 months at a development studio. Class topics will focus on the development of Interactive Experiences Games and Location Based however the majority of topics can be applied to many types of production and leadership. The syllabi will mirror the semester and will dove tail into your semester projects. Topics, examples, and assignments will relate directly to the classes projects. Because of this your participation in discussions will be a critical component of the course this includes sharing project details, struggles, issues, and successes with the class. If you are an aspiring producer or looking for a comprehensive understanding of how teams work together and how to help lead them then this is the place for you. The goal of this course is to introduce students to the world of game production and help them achieve a comprehensive knowledge of the field. At the end of the course, you will understand the fundamental role and responsibility of a Producer. You will be able to Design and build a full project schedule, Establish team roles and responsibilities, Understand standard industry milestones and how to apply them, Facilitate communication, provide visibility, and manage expectations with outside clients. All of this adds up to having a clear understanding of what it takes to develop team based creative projects from concept to release.
Prerequisites: none listed
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