53-414 Introduction to Game Design
12 units, Carnegie Mellon University
The course provides students with instruction and practical experience in the methods and responsibilities of professional game designers. Assignments will simulate different working environments, from large studios to indie games, as well as different kinds of game design work. No prior knowledge of game design is necessary, and this class will not involve coding. While the practical focus of the class will be on digital entertainment, teaching will include game design methods that are useful regardless of the intended audience or purpose such as transformational games, educational games, etc. Graduate students, please register for 53614.
Prerequisites: none listed
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