16-456 Reality Computing Studio
12 units, Carnegie Mellon University
[IDeATe collaborative course Reality computing encompasses a constellation of technologies focused around capturing reality laser scanning, photogrammetry, working with spatial data CAD, physical modeling, simulation, and using data to interact with and influence the physical world augmented virtual reality, projector systems, 3d printing, robotics. Taught in collaboration with the school of architecture, this studio asks students to apply these technologies to real world problems such as residential design, sustainability, and infrastructure monitoring.
Prerequisites: none listed
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