05-838 The Role of Technology in Learning in the 21st Century
12 units, Carnegie Mellon University
How can educational games and technology impact global poverty Take an entrepreneurial approach to designing an educational initiative that uses technology to change the face of education in both the developing and industrialized world. Rapid changes in todays world are fast rendering previouslyacquired knowledge and skills obsolete, thereby creating an impetus for continual, lifelong learning. This challenge calls for leaders in society who can effect meaningful learning, in their roles as workplace managers, parents, and agents of change in their local communities. The course will equip participants with an integrated breadth of multidisciplinary knowledge about local educational contexts, the psychology behind how humans acquire expertise, educational computing technologies, humancentered design thinking, as well as advanced topics such as business models, education policy, reading literacy, second language acquisition and STEM science, technology, engineering and mathematics education. Understanding of the course material will be reinforced through case studies from all over the world. By the end of the course, participants will have a survival level of knowledge about the latest scientific research on human learning to design and implement highimpact educational programs in the workplace, home and classroom.
Prerequisites: none listed
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